Elearning Gamification Trends 2015

Incorporating game elements into your learning program is a great way to empower learners to act freely, show competency, and work together.

Here are the hot gamification trends impacting elearning in 2015:

  • 80% of learners say that their productivity would increase if their university or organization was more game-like
  • 70% of Global 2000 organizations have at least one gamified application (Gartner)
  • 89% of learners would be engaged with an LMS if the application had a point system
  • 90% of learners recall information if they are applying content within a stimulation

Litmos visualized this data in a beautiful infographic. Check it out below.


Steve Penfold

Steve Penfold

Steve Penfold is the Chief Executive of Elucidat. He helps large companies and training providers speed up and simplify their elearning authoring.
Steve Penfold

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